ENCM 507 - Computer Aided Design, Partitioning Algorithms Game
By Robert Krivelis and Luke Renaud, written in Processing.
Video Demo:
What's this?
This was a group project made by me and my friend Luke! This was for an algorithms design course at the University of Calgary, meant to work on our skills implementing algorithms as games. Here we implemented the simulated annealing algorithm.
Game Design
The objective of the game is to optimally seperate groups of kids into classrooms faster than the simulated annealing algorithm can.
Features
Three unique game modes:
Simulated annealing for optimal placements
Simluated annealing with antagonistic function
Customize game variables to adjust difficuly
Full audio integration: music and game sounds
Instructions and interactive demo available
Captivating story (sort of :P)
There's no point in me hosting it to play, but the demo video captures the gist of the game.